These are the projects that use minecraft-data: Project nameīiomes, blocks, entities, instruments, items, materials, recipesīiomes, blocks, items, materials, windows, recipes Textual documentation of the recipe format.Documentation generated using the json schemas and docson.See more information about this data in the documentation Documentation This is usually only required for handling version-specific functionality. This can be used to check is a specific feature is available in the current Minecraft version. (bedrock edition) Skin geometry and texture data for steve skin Mappings between legacy (1.12) and post-flattening (1.13+) blocks and items ids List of foods each with there id, saturation, foodpoints and moreĪ tree structure for vanilla minecraft server commands, and some info needed to implement sub-parsers. The different kind of windows and their characteristicsĪll the versions supported in minecraft-data The whole list of minecraft protocol versions Provides tool speed multipliers against material types.Ī complete description of the protocol, can be used to automatically implement the protocol, see protodef doc Provides all available map icons as used by (crafted) maps If you want to use minecraft-data in a new language, we advise you to create a new wrapper Data Generated java files from protocol.json to read and write minecraft packets Minecraft-data is language independent, you can use it with these language specific modules : Wrapper name Language independent module providing minecraft data for minecraft clients, servers and libraries.
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